Enum TextureAccess
D enum that wraps SDL_TextureAccess
in specifying texture access mode
enum TextureAccess
: int { ... }
Enum members
Name | Description |
---|---|
static_
|
Wraps SDL_TEXTUREACCESS_* enumeration constants
|
streaming
|
Wraps SDL_TEXTUREACCESS_* enumeration constants
|
target
|
Wraps SDL_TEXTUREACCESS_* enumeration constants
|