Function Chunk.play

Wraps Mix_PlayChannelTimed which plays the chunk on the first available free channel

const(Channel) play (
  uint loops = 1u,
  uint ms = 4294967295u
) @trusted const;

Parameters

NameDescription
loops how many times the chunk should be played (cast(uint) -1 for infinite)
ms number of milliseconds the chunk should be played for

Returns

Channel the chunk is played on; null if no free channel